Join our team as a Senior VFX Artist and craft stunning visual effects that elevate gameplay and immersion for our exciting upcoming project. If you have a passion for creating breathtaking particle effects, fluid simulations, and dynamic environmental phenomena, we want to hear from you.
What you’ll do
- Create high-quality, real-time visual effects (VFX) from concept to final implementation, adhering to the project’s artistic vision and technical requirements.
- Collaborate closely with game designers, artists, and programmers to integrate VFX seamlessly into gameplay, cinematics, and environments.
- Develop and implement particle systems, fluid simulations, destruction effects, and other dynamic visual elements using game engines and authoring tools.
- Optimize VFX for performance across various platforms while maintaining visual fidelity.
- Iterate on VFX based on feedback, ensuring they meet the highest standards of quality and polish.
- Stay up-to-date with industry trends, tools, and techniques to continuously improve our VFX pipeline and workflows.
- Mentor junior artists and contribute to a collaborative and creative team environment.
We’re looking for
- 5+ years of experience as a VFX Artist in the video game industry, with at least one shipped AAA title.
- Expert proficiency with game engines (e.g., Unreal Engine, Unity) and their VFX tools (Niagara, Shuriken, etc.).
- Strong understanding of real-time rendering, optimization techniques, and various VFX creation methodologies (e.g., particles, shaders, simulations, post-effects).
- Demonstrated ability to create a wide range of stylistic and realistic effects that enhance gameplay and visual storytelling.
- Proficiency with 3D content creation tools (e.g., Maya, Houdini, Blender) and texture creation software (e.g., Photoshop, Substance Painter).
- Excellent communication, collaboration, and problem-solving skills.
- A strong portfolio showcasing exceptional VFX work.
- Experience with scripting languages (e.g., Python, C#) or visual scripting (e.g., Blueprints) is a plus.
- Familiarity with physics-based simulations (e.g., rigid body dynamics, fluid dynamics) is a plus.